課件列表
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课件2 : 2 Objective-C 1時57分46秒 可學無限次
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课件3 : 3 Memory Management, Foundation Clas 2時13分24秒 可學無限次
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课件4 : 4 View Programming and Localization 1時40分58秒 可學無限次
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课件5 : 5 View Controllers 2時6分49秒 可學無限次
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课件6 : 6 Drawing 1時31分55秒 可學無限次
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课件7 : 7 Touch &_ Input 1時10分34秒 可學無限次
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课件8 : 8 Audio &_ Video 1時11分5秒 可學無限次
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课件9 : 9 Data Persistency Part 1 1時7分1秒 可學無限次
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课件10 : 9 Data Persistency Part 2 1時11分26秒 可學無限次
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课件11 : 10 Location and Maps 1時6分34秒 可學無限次
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课件12 : 11 Networking 59分35秒 可學無限次
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课件13 : 12 iPad + Integration 1時46分31秒 可學無限次
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课件14 : 13 Instruments 1時47分1秒 可學無限次
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課程簡介
課程簡介
In this course students learn to develop and deploy mobile applications on Apple's iPhone, iPod touch and iPad.
The iPhone OS SDK was designed from scratch when introduced with the iPhone OS 2. In its design, it follows various established software development patterns, making it an ideal subject to teach how to create such an SDK. This shows how software design patterns can advance from pure theory to a real-world setting. On the other hand, the iPhone is a very interesting device from an HCI perspective. The user interface has to deal with (multi-)touch interaction, which results in new challenges to the software architecture, e.g., in event handling. With its rich set of sensors, the iPhone allows for input far beyond mouse and keyboard. Finally, both the iPhone and the iPad have simply become "in"-devices since their introduction. Didn't you ever want to show your own app to your friends on your iPhone?
學員評價
好評率 --